How to motivate creative staff
Monday 05 Jan 2009
As the credit crunch bites and pitching for client work becomes more competitive, every creative studio needs to keep staff motivated, happy and rooting for success.
Photoshop secrets
Thursday 01 Jan 2009
The world’s best digital artists continue to push the creative boundaries of Photoshop: their tips will take your skills to the next level.
Insight: Mike Young
Monday 29 Dec 2008
The creator of childrens’ classics from SuperTed to the Bratz TV show talks to Digital Arts.
Project: Frater hits the road for Ladyhawke
Monday 22 Dec 2008
For Ladyhawke’s latest single My Delirium, Frater created an all-American road trip, in a retro watercolour style.
Project: Spin adds CG magic to Max Payne
Monday 15 Dec 2008
Canadian CG studio Spin created flocks of demonic winged assailants, for the big-screen debut of computer game antihero Max Payne.
Asset Management made easy
Monday 08 Dec 2008
Keeping your project files organized and easy-to-find is essential for busy creatives: we show you how.
Creative inspiration
Thursday 04 Dec 2008
Keep your design work fresh with top tips from leading designers.
Insight: Jon Burgerman
Monday 01 Dec 2008
Digital Arts catches up with one of the UK’s most prolific and best-known character artists to talk squirrels and success.
Project: Brewing a stormy night for Volvo
Monday 24 Nov 2008
Retouching house Saddington & Baynes had to transform uncharacteristically sunny Scottish landscapes into stormy weather.
Project: Rokkan scores with BioShock PS3 site
Monday 17 Nov 2008
Rokkan has created an immersive, interactive Web site that gives gamers an authentic taste of hit sci-fi game BioShock.
Creative mind mapping
Monday 10 Nov 2008
Break down creative blocks and discover ideas that push the boundaries of design by mastering mind mapping.
Type trends
Thursday 06 Nov 2008
Look around you – typography is everywhere. We take the pulse of the type design scene.
Project: Making robots bop for Mars
Monday 03 Nov 2008
French animators Pierre+Bertrand got the chance to transform a student project into a commercial for Mars’ ad agency.
Technology: How to set up a cross-platform network in your studio
Friday 31 Oct 2008
Setting up a network of all of your creative studio's computers and printer doesn't require you being a techie. All you need to know is in this guide.
Project: Topix’s killer Dexter promo
Thursday 30 Oct 2008
Smash-hit kill-by-numbers TV show Dexter got a visual-effects makeover for the upcoming third season.
Project: The ascent of (Mini)man
Monday 27 Oct 2008
Visual-effects studio Lobo pulled out all the stops for a full-CG spot on the 30 years since Lego launched its first Miniman.
Project: The making of a CG Mummy
Monday 20 Oct 2008
From a decayed mummy to vast armies, Digital Domain served up some gory visual effects for The Mummy: Tomb of the Dragon Emperor.
Group Test: 3D tools for illustrators
Monday 13 Oct 2008
Using impressive 3D elements in your artwork doesn’t have to be a long,
fiddly process: new batch of tools offers slick integration at a good price.
Be more creative with colour
Monday 13 Oct 2008
Here are our essential tips for creatively handling colour.
Surviving the credit crunch
Thursday 09 Oct 2008
The financial climate is looking gloomy – but how will it affect your studio? Can you turn troubled times to your advantage?




